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Your "logo" example is too contrived. What is more typical is to get a design for something like a form, that has made no consideration for user interaction (sp
by jt2190 16y ago
Your "logo" example is too contrived. What is more typical is to get a design for something like a form, that has made no consideration for user interaction (space for error messages, error icons, disabling/enabling buttons, etc.) This is where user interface programmers really stand apart from everyone else... Their designs actually work.
- rue 16y agoI'm sorry if it's contrived (I felt it somewhat related to the anecdote above); what I was trying to get at is whether designers have a point where they can't further deviate from their vision without compromising it, even if requested to by a co-designer or the client.