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Pretty slick. I was a bit put off by the subscription model, but that includes a backend service for multiplayer games? Nice. What are the limits?
by k__ 7y ago
Pretty slick.
I was a bit put off by the subscription model, but that includes a backend service for multiplayer games? Nice.
What are the limits?
- TomGullen 7y agoMore information on the signalling server we provide can be found here: https://www.construct.net/en/make-games/manuals/construct-3/plugin-reference/multiplayer https://www.construct.net/en/make-games/manuals/construct-3/... We also have a build service for paid plans that allows for easy building of your games into deployable signed APKs. If the subscription is a deal breaker, a lot of users do use our free edition which has a 50 event limit if you use it logged in to a Construct.net account (and a few other limits).
- k__ 7y agoCool! Can I simply check-in a project into GitHub? Are there any special file-types (beside sounds and graphics) that would make this problematic? Can I use my favorite editor to write the code?