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Wow this is awesome, thanks for sharing. I worry about supplying the .WADs for textures. Quake and Half-Life are both open source now but I'm not sure if their
by sbuggay 7y ago
Wow this is awesome, thanks for sharing. I worry about supplying the .WADs for textures. Quake and Half-Life are both open source now but I'm not sure if their resources files are.
- Jasper_ 7y agoI'm not a lawyer, but this is my philosophy on why I continue to run https://noclip.website https://noclip.website like I do. https://twitter.com/JasperRLZ/status/1100819780691357696 https://twitter.com/JasperRLZ/status/1100819780691357696
- artificial 7y agoThanks for sharing, this is immensely cool! Just shared with some colleagues!
- wensley 7y agoHow do you get started deciphering the object data from an unknown format stored as binary? I've tried to extract data from ps1 games but have no idea where to begin.
- tinus_hn 7y agoTheir resources files are specifically not part of the open source releases. https://github.com/id-Software/Quake/blob/master/readme.txt https://github.com/id-Software/Quake/blob/master/readme.txt