4 ms·
Well, for many things they aren't providing anything: 32-bit (already yanked) and OpenGL (soon).
by jfkebwjsbx 7y ago
Well, for many things they aren't providing anything: 32-bit (already yanked) and OpenGL (soon).
- pjmlp 7y agoLazy companies have had 10 years time to migrate to 64 bit. Likewise all major engines have already added Metal support.
- jfkebwjsbx 7y ago1. Companies cannot be lazy if they do not exist anymore. 2. Companies may not care to update software if it gives no revenue anymore. That is not lazy, it is called for-profit. Specially publicly-traded ones that do not care a single bit for the customer. 3. It may not be possible to move to 64-bit without a major rewrite. 4. It may not be possible because dependencies are not 64-bit. 5. Not everyone uses a major engine (I guess you are talking games here?). 6. Even if they do, updating is never trivial and is definitely expensive, specially for games. See reasons 1-4 as well. In short: no, it is not possible for a myriad reasons. Killing 32-bit support is a very bad move for customers.