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At this year's Global Game Jam (a rather fun event where participants create a game in 48 hours), most of the people from our site used Love, despite having no
by xiongchiamiov 16y ago
At this year's Global Game Jam (a rather fun event where participants create a game in 48 hours), most of the people from our site used Love, despite having no experience with either it or Lua.
You can view what my 5-person team created on GitHub: https://github.com/icco/RainbowDeathSwarm https://github.com/icco/RainbowDeathSwarm . It's rather horrid, but I suppose it's decent considering our lack of knowledge of either the language or making games.