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There's no reason why video conferencing should require an installed app in 2020. Standard browser tech in WebRTC is completely sufficient, and well supported
by montroser 7y ago
There's no reason why video conferencing should require an installed app in 2020. Standard browser tech in WebRTC is completely sufficient, and well supported at this point.
There's even the Picture-in-Picture spec coming into place, which should allow more seamless desktop integration: https://w3c.github.io/picture-in-picture/ https://w3c.github.io/picture-in-picture/
Fully browser-based alternatives to zoom:
https://hangouts.google.com https://hangouts.google.com
https://whereby.com https://whereby.com
https://team.video https://team.video
- zajio1am 7y ago> There's no reason why video conferencing should require an installed app in 2020. Much better efficiency and ergonomics? Freedom to choose independent client implementations interoperable by standardized protocols (e.g. SIP)? Independence of client provider and service provider? Interoperability between different providers (i.e. different users can use different service providers)?
- montroser 7y agoIf the first two points are supremely important to you, and if you have enough resources, then yes, it's possible you may find more flexibility in an app. On independence and interoperability though, doesn't an open WebRTC stack spec'd by an independent standards body give us our best hope there?
- teekert 7y agoDon't forget privacy oriented https://meet.jitsi.net/ https://meet.jitsi.net/
- galad87 7y agoIt wouldn't be an issue if the app was sandboxed. And I see no reason for a video conferencing to not be sandboxed or to implement similar privilege restrictions.
- logie17 7y agoWhereby has come a long way, and I recently started using team.video as well. I like both because I can just send a link and have a meeting instantly.