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No, all GPUs released in the last 10 years have a unified shader architecture. Vertex, fragment, and compute shaders all run on the same units, and they are the
by floatboth 7y ago
No, all GPUs released in the last 10 years have a unified shader architecture. Vertex, fragment, and compute shaders all run on the same units, and they are the big part of the GPU.
"Compute units" is AMD terminology for a grouping of ALUs and stuff. Nvidia calls them "stream multiprocessors".
Example: Vega 64 has 64 CUs, each CU has 64 "shader processors", so there's 64*64 == 4096 "shader processors" total. This is the big part.
- hornetblack 7y agoYea I install the Asus GPU-Z and i was better and gave that it was using 90% of the whole GPU. Windows just doesn't know how to count GPU usage apperntly.