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When making a game the "low level details and tiny optimizations" that you want to concentrate on are the ones that make the game more fun: fun little touches.
by sambeau 16y ago
When making a game the "low level details and tiny optimizations" that you want to concentrate on are the ones that make the game more fun: fun little touches. Sometimes that requires code optimisations but mostly it involves the kind of special-case actions and quirky animations that make for great gameplay but nasty-looing code :)