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This would be really incredible! Could maybe be a way to quickly make video game assets for testing and such. Although to make the meshes performant in a game e
by starstorms 7y ago
This would be really incredible! Could maybe be a way to quickly make video game assets for testing and such. Although to make the meshes performant in a game engine you'd need to decimate them quite a bit as the marching cubes I used here produces really dense meshes.
- heyitsguay 7y agoDo you think the resulting meshes are amenable to auto-decimation tools? Also (directed to the previous poster), while VR applications sound cool, i must admit my interest really lies in improving the asset generation tools themselves. The work done in the original post is super inspiring, I'd love to see a more robust asset generation pipeline built up from tools like that.