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Raised buttons fit better with the "affordance, visibility and feedback" paradigm. I'm used to flat UI now but I liked the ideas behind the 3D buttons. I gues
by Lio 7y ago
Raised buttons fit better with the "affordance, visibility and feedback" paradigm.
I'm used to flat UI now but I liked the ideas behind the 3D buttons. I guess one reason to go flat is that almost everything in a web page is now clickable so having it all 3D gets a bit "noisy".
3D is better for people that have never used a computer but I guess we're all trained to use GUIs and no one can remember the time before that any more.
- ferzul 7y ago> I guess one reason to go flat is that almost everything in a web page is now clickable so having it all 3D gets a bit "noisy". that isn't true tho. how many things in this hn comment page are clickable? certainly not your comment. and even when they are clickable how can i tell which are part of the same link and which are separate? (e.g. is your name and the date following one link or two? or only part is a link?)
- quietbritishjim 7y agoEven in a comment with no links there are at least 5 clickable elements: * Upvote button (and downvote if you have enough rep) * User name to take you to their profile page * Time, which zooms to the comment * [-] to collapse it (the square brackets here actually seem to be trying to simulate something a bit button-like) * Reply at the bottom Granted these are around the edge of the comment, but five separate buttons is potentially quite a bit of clutter. Also (now I'm digressing a bit...), most don't satisfy the convention from that era that the text on a button should be fixed while all variable "content" goes in edit boxes (and combo boxes etc.). "Reply" satisfies that but the user name, for example doesn't; in the older convention it would be split as User: [ferzul________] [ Show user page ]