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All video games are an artificial time waster. You either get roguelikes or you don't. You clearly don't. Let's take your analogy and flip it around: Imagine
by the5dysfunction 7y ago
All video games are an artificial time waster. You either get roguelikes or you don't. You clearly don't.
Let's take your analogy and flip it around:
Imagine trying to play a game, but instead of a logical progression with consequences, you can just pick it up from whatever point you like. If you die, it doesn't matter. You can just completely skip over that part and head to the next. In fact you can begin the game at the final boss if you want.
Net result: you get extremely good at nothing to the point that it's boring because you never have to practice or repeat a single thing.
- umvi 7y agoI get roguelikes, but as my life has gotten more time constrained, I've grown less tolerant of shenanigans like permadeath that artificially prevent me from practicing and mastering the parts of the game I'm weakest at, instead making me sink most of my time into the parts of the game I've already mastered. I'm not saying get rid of permadeath, I'm saying make it optional like Hollow Knight, IWtbTG, or any numerous other games where time constrained people can use save points to master the game mechanics more quickly, and kids with infinite time can play permadeath mode to their heart's content.
- Teckla 7y agoAll video games are an artificial time waster. I couldn't disagree more. It depends on the video game, but a lot of them really get the brain working hard. And it's simply impossible for most people to be purely "productive" all the time. Video games are a great way to break from the grind but keep the brain engaged in something more challenging than, for example, watching TV. You either get roguelikes or you don't. You clearly don't. Once again, I couldn't disagree more. I've played Rogue-likes for more decades than I care to remember, and I "save file scum" to avoid perma-death. Sure, some individuals might "cheat" and jump to the "conclusion" of the game quickly, but that's their problem. I don't care to repeat the same beginning of a game over and over (and over and over). It's just repetitive and annoying.