29 ms·
The parametric curves don't get transformed into triangles. This isn't tessellation or similar techniques. You aren't feeding the GPU any triangles - you're onl
by manfredo 7y ago
The parametric curves don't get transformed into triangles. This isn't tessellation or similar techniques. You aren't feeding the GPU any triangles - you're only feeding it the function that defines the parametric curve. Then, using that function for the parametric curve the GPU can calculate pixel output. Again, modern GPUs (really, most GPUs in the past decade) can support more than just triangles. These more exotic techniques don't get as much attention, since most graphics assets are still implemented with triangle meshes.