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This is from 2007: https://developer.nvidia.com/gpugems/gpugems3/part-iv-image-effects/chapter-25-rendering-vector-art-gpu https://developer.nvidia.com/gpugems/
by manfredo 7y ago
This is from 2007: https://developer.nvidia.com/gpugems/gpugems3/part-iv-image-effects/chapter-25-rendering-vector-art-gpu https://developer.nvidia.com/gpugems/gpugems3/part-iv-image-...
Again, the vast majority of use cases for GPUs is 3d vertex graphics. But they're capable of more than that. Modern GPUs are very different from early GPUs that only worked with triangles. Some of the early ones were actually ASICs, and couldn't even load different shader programs.