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I wish there was an SVG2 that was more like modern 3D graphics APIs. My druthers: vertex stores, index buffers, stroke & shapes paths, and then both "standard"
by thechao 7y ago
I wish there was an SVG2 that was more like modern 3D graphics APIs. My druthers: vertex stores, index buffers, stroke & shapes paths, and then both "standard" (prebaked) and "user-defined" (shader) shaders for texturing the strokes & shapes.
- TazeTSchnitzel 7y agoThere was some work on adding shaders to CSS filters, but I don't know if it went anywhere. https://developers.google.com/web/updates/2013/03/Introduction-to-Custom-Filters-aka-CSS-Shaders https://developers.google.com/web/updates/2013/03/Introducti...
- pjmlp 7y agoIt went to CSS Paint API. Just use render to texture from WebGL.