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> Acquired in January by digital platform security firm Irdeto, Denuvo has essentially grown from a company of 45 people to over 1,000. I believe that's saying
by kllrnohj 7y ago
> Acquired in January by digital platform security firm Irdeto, Denuvo has essentially grown from a company of 45 people to over 1,000.
I believe that's saying that Irdeto has 1,000 employees, not that 1,000 people work on Denuvo itself. Instead it sounds like Denuvo "only" needs to cover the salary of around 50 people unless they've grown substantially since the acquisition as pre-acquisition they were 45 people.
I'm guessing they didn't jack up the licensing costs 10x since they were acquired, so using numbers for ~50 people a cost of $2M seems way too high. In 2017, so pre-acquisition, there were around 50 games using Denuvo: https://www.game-debate.com/games/gamesWithDenuvo https://www.game-debate.com/games/gamesWithDenuvo
I'm sure the scale of the game influences costs and a AAA would be more than an indie release etc... but the math still works for numbers far lower than $2M licensing costs. And presumably Bethesda & others have done these analysis and concluded the licensing costs are worth it.