4 ms·
I'm pretty sure they're rendering a depth channel and compositing it in.
by theresistor 7y ago
I'm pretty sure they're rendering a depth channel and compositing it in.
- teraflop 7y agoYou could do that, but I think it's simpler to just introduce additional objects during the raytracing process that generates the images. That would produce accurate results even with semitransparent objects, unlike compositing with an depth buffer.