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For (C)RPGs the problem might be that developers try to give players so much freedom that the character ends up being more of a blank slate, and it is pretty di
by zokier 7y ago
For (C)RPGs the problem might be that developers try to give players so much freedom that the character ends up being more of a blank slate, and it is pretty difficult to write meaningful development for that. And even when the character is not a blank slate then it might be something very bland/average so that most people can identify with and immerse in that character. As it turns out, most people don't really seem to want to play a role, they want to play their own thing which is very different.
Think how much character development a play writer can write if they expect the actors to form their characters on a whim? And the actors being not professional ones who would be very good at it but your average common people.