4 ms·
An interesting note from Mark Cerny's talk, a lot of games have multiple copies of data installed to keep locality when loading up say a region of the game worl
by runevault 7y ago
An interesting note from Mark Cerny's talk, a lot of games have multiple copies of data installed to keep locality when loading up say a region of the game world, with the way SSD reads work they won't have to do that anymore which should cut down sizes, though how much I don't know if they have figured out yet.