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While playing through the Deponia series, I noticed that all the fiddly little puzzles, like the rail-car switching puzzle, had a "skip this puzzle" button. Ya
by logfromblammo 7y ago
While playing through the Deponia series, I noticed that all the fiddly little puzzles, like the rail-car switching puzzle, had a "skip this puzzle" button. Yay for learning that some people don't want to go insane on brute-forcing all the possible solutions to advance the story.
Even so, there were still a lot of attempts made at overcoming an obstacle, using normal logic, that failed because they required a joke punchline instead, such as... finding a straw in a needle stack.
Modern I.F. games are a lot better in that respect, because you can code in a half-dozen solutions for the same puzzle, without creating new voice and graphic resources for all those alternate solutions.