3 ms·
Looks like the GPU stores collections of triangles then used to perform the ray computations. https://devblogs.nvidia.com/practical-real-time-ray-tracing-rtx/
by Qu3tzal 7y ago
Looks like the GPU stores collections of triangles then used to perform the ray computations.
https://devblogs.nvidia.com/practical-real-time-ray-tracing-rtx/ https://devblogs.nvidia.com/practical-real-time-ray-tracing-...