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even for P2P, WebRTC most often still requires outside servers for STUN/TURN, because everyone's behind a NAT of firewall.
by AceJohnny2 7y ago
even for P2P, WebRTC most often still requires outside servers for STUN/TURN, because everyone's behind a NAT of firewall.
- SahAssar 7y agoIIRC most large scale deployments have it at around 75-95% of traffic that only requires STUN (which is only used for the handshake & holepunching, not for the actual traffic). TURN is used for the remaining 25%-5%. STUN is cheap, easy and does not require a lot of traffic. TURN on the other hand requires a lot of bandwidth, which can be expensive.