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WinRT and the UWP XAML framework built on it were already designed to support multiple languages and language runtimes (well, C++ and C# anyway, but theoretical
by contextfree 7y ago
WinRT and the UWP XAML framework built on it were already designed to support multiple languages and language runtimes (well, C++ and C# anyway, but theoretically other languages; they're working on Rust support). It's also been possible to use it in a Win32 app since Windows 19H1 with XAML Islands. WinUI 3 will make this easier though, and decouple the framework from the OS so it can work on older Windows (10/10X) releases, so those are the new aspects here.