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While I agree that this particular demo is poorly done and doesn't really showcase HTML5 very well (see mr doob), there's a lot to be said for why it's importan
by cryptoz 16y ago
While I agree that this particular demo is poorly done and doesn't really showcase HTML5 very well (see mr doob), there's a lot to be said for why it's important that it's running in the browser.
Pretty much every single computer that has a screen is capable of running this demo. Somewhere near a million new smartphones are being sold every day, collectively between the different platforms. Some of those run Java, some run Objective C, some run C#....
But they all run JavaScript.
All desktop computers, all laptops, all tablets, all smartphones...they all can run this demo. HTML5/JavaScript is much better poised to be "write once run everywhere" than Java ever was.
- pietro 16y agoMy laptop is running the demo at 65% CPU. I'm pretty sure my iPad or phone wouldn't be able to run it for any meaningful definition of "run".
- mcav 16y agoTested on my iPhone 4: 1.2 fps. At least it doesn't crash.
- cryptoz 16y agoSure, but look at the future a bit. I highly doubt iOS will ever run Java and I highly doubt Android will ever run C#. But hardware will get faster, and as that happens the demos performance will improve. It may be a bit early to write 3D games or video editing software in JavaScript for iOS and Android and Windows all at the same time, so you've got to look to the future for that kind of excitement.