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Having tried to use the original Meta, and never quite managing to get my hands on the second version. It was unapproachable for developers as well. One of the
by vertis 7y ago
Having tried to use the original Meta, and never quite managing to get my hands on the second version. It was unapproachable for developers as well.
One of the really annoying habits of all of these companies in both VR and AR is they want developers to pay $$$ as early adopters and then also have an expectation around those same developers building all the experiences.
The one exception I've seen to that rule was Valve. Valve sent me multiple HTC Vive headsets, even shipped them to Australia, so we could build against and demo their early VR, from nothing more than a meeting at their office.
And we showed those headsets to thousands of people at our office and tradeshows (Real Estate). I can only hope that it repaid that generosity.