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Sure, it's cheaper and the technology is top notch. But dear god do the tools have a learning curve. As a dabbling artist who just wants to make something reas
by luminarious 16y ago
Sure, it's cheaper and the technology is top notch. But dear god do the tools have a learning curve.
As a dabbling artist who just wants to make something reasonably good-looking, the toolkit looks very intimidating. With Shiva and Unity, the end quality may well be lower, but I'll probably finish the game in the time it would take me to get to know the UDK.
- vitovito 16y agoThe tools "do have a learning curve," but then you say they "look intimidating?" Have you not evaluated both? Perhaps they might have a learning curve as a dabbler, but if you wanted to use your skills on projects for industry employers, or find an artist or developer to hire, you'd probably pick Unreal. Unity probably directly supports users like you better than Epic does, but the size and age of the Unreal engine community tends to make up for that. Disclaimer: I also built Epic's support system.