3 ms·
There was a lot of frustration with the quality of games for the Kinect. Some nice, playable titles for adults, more for kids (who are more tolerant of "pointle
by kabdib 7y ago
There was a lot of frustration with the quality of games for the Kinect. Some nice, playable titles for adults, more for kids (who are more tolerant of "pointless fun" like balloon-popping and chasing things around). But there were many terrible titles, and I wonder how many companies were unable to recoup their investment in development.
The Kinect experience could have been dramatically improved with a hand-held device (at least some buttons you could use to do grabs and stuff, and some kind of tracking looked possible). Several efforts along these lines were either canned by politics ("YOU ARE THE CONTROLLER" dogma that you thwarted at your peril) or by people dog-piling so many features into an initially simple product that the costs went out of control.
It looks harder to convince customers to use terrible VR gear. (I could be wrong).