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Do you not expect GLSL -> WGSL compilers in actual practice? I don't think anybody using Three.JS today would switch to writing WGSL unless they could also inge
by Jasper_ 7y ago
Do you not expect GLSL -> WGSL compilers in actual practice? I don't think anybody using Three.JS today would switch to writing WGSL unless they could also ingest it on WebGL.
- kvark 7y agoIn one of the futures, our shader translation infrastructure will support GLSL input and produce WGSL output :)