3 ms·
Thank you for the advice! I thought the appeal of HSLUV was that it has distorted CIELUV as little as necessary to map it perfectly onto three predictable param
by tobr 7y ago
Thank you for the advice! I thought the appeal of HSLUV was that it has distorted CIELUV as little as necessary to map it perfectly onto three predictable parameters. Thus it would never require clamping. I was hoping there would be an official way to convert the hue/saturation to Cartesian coordinates without losing that benefit, but perhaps it wouldn’t be too hard to do myself.