4 ms·
you tend to get more tree looking structures if you crank up the rule complexity (https://ehrenjn.github.io/LSystems/lsystems.html?FADE_TIME_MS=100&DISTANCE_PER
by the_wack 7y ago
you tend to get more tree looking structures if you crank up the rule complexity (https://ehrenjn.github.io/LSystems/lsystems.html?FADE_TIME_MS=100&DISTANCE_PER_MOVEMENT=10&LINE_WIDTH=1&FS_PER_TURTLE_MOVE=21&MS_PER_TURTLE_MOVE=10&RANDOM_ANGLE_CHANCE=0.5&MIN_START_LENGTH=1&MAX_START_LENGTH=5&MIN_RULES=2&MAX_RULES=3&MIN_RULE_LENGTH=30&MAX_RULE_LENGTH=30&LSYSTEM_MAX_LENGTH=10000 https://ehrenjn.github.io/LSystems/lsystems.html?FADE_TIME_M...)
But if I had a way of raising the average number of square brackets per rule then it would probably end up generating a lot more trees.