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Autodesk Maya has always been both CLI and GUI based. Every GUI interaction generates a visible CLI command you could have typed to accomplish the same thing. I
by asiachick 7y ago
Autodesk Maya has always been both CLI and GUI based. Every GUI interaction generates a visible CLI command you could have typed to accomplish the same thing. It’s been the way since PowerAnimator in the 90s
- kragen 7y agoI think AutoCAD has been this way for a long time too. The first version I used was 2.14K+ADE; you could invoke any operation from the keyboard (and often had to) but I don't remember if selecting from menus with the mouse would generate the CLI command. In later versions of AutoCAD it did.
- donaldihunter 7y agoYep, automating CSG, transforms etc. from the command line in AutoCAD was very powerful. I fondly remember a Stonehenge 3D model project from school.
- kragen 7y agoI don't think it was possible to automate anything in 2.14K+ADE (that was before AutoLISP), and its 3-D support was almost nil, let alone CSG.
- deleted 7y ago[deleted]
- iudqnolq 7y agoSo does Stata, for all it's warts [most common syntactical structure of commands is <command> <required positional arg>, <optional unamed positional> <name of optional named>(<optional named>), as in `twoway function y = 3*x^2, range(-10 10) xtitle("expansion rate")`]