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I don't understand why you think that. Can you explain why having many release branches is harder in trunk based development? In a previous job, we would just
by quicklime 7y ago
I don't understand why you think that. Can you explain why having many release branches is harder in trunk based development?
In a previous job, we would just cherry pick bug fix commits over from master to all the active release branches. It wasn't hard.
- ivankolev 7y agoIt's not hard, but it's a manual process which is always prone to errors or oversights. Having to support lots of versions just smells a little fishy to me, maybe justifiable if you have some type of firmware/hardware tie-in.