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I've worked power-user type applications that are mainly keyboard driven, and those are pretty easy to make cross platform with a single custom codebase that ha
by jstimpfle 7y ago
I've worked power-user type applications that are mainly keyboard driven, and those are pretty easy to make cross platform with a single custom codebase that has a platform-specific graphics backend (OpenGL covers many platforms) and minimal platform code. Let's say < 300 lines of boilerplate per platform + 600 lines for OpenGL + 2-5K lines for (shared) UI controls.