2 ms·
Very true. The ones that don't, I don't know what their excuse is. Maybe they thought they would add performance later. Maybe they pulled in dependencies willy
by ficklepickle 7y ago
Very true. The ones that don't, I don't know what their excuse is.
Maybe they thought they would add performance later. Maybe they pulled in dependencies willy-nilly without truly understanding the problem space. Maybe it's a result of the frantic rush to add features.
Somehow it has become acceptable to keep users waiting for multiple seconds. It's crazy and often unnecessary.
For example, I just built a trivia game PWA[0]. >1MB in size, including ~30 SVG illustrations. 7kb per game. Writing offline mode now, it will add ~1.45mb but only once, at "install" time. It's only MVP but it's already fast.
Whatever the cause, it makes me very frustrated as a user and front ender.