3 ms·
Photogrammetry is a commoditized set of algorithms and workflows to do this. https://en.wikipedia.org/wiki/Photogrammetry https://en.wikipedia.org/wiki/Photogr
by fsloth 7y ago
Photogrammetry is a commoditized set of algorithms and workflows to do this.
https://en.wikipedia.org/wiki/Photogrammetry https://en.wikipedia.org/wiki/Photogrammetry
There is a good introduction to production use in this GDC presentation from DICE:
https://www.gdcvault.com/play/1023272/Photogrammetry-and-Star-Wars-Battlefront https://www.gdcvault.com/play/1023272/Photogrammetry-and-Sta...
Examples of applications that are usable for individuals include:
https://www.3dflow.net/3df-zephyr-pro-3d-models-from-photos/ https://www.3dflow.net/3df-zephyr-pro-3d-models-from-photos/
https://www.agisoft.com/ https://www.agisoft.com/
https://www.capturingreality.com/ https://www.capturingreality.com/
And free/open source/academic:
https://colmap.github.io/ https://colmap.github.io/
http://ccwu.me/vsfm/ http://ccwu.me/vsfm/
https://alicevision.org/ https://alicevision.org/
- zimpenfish 7y agohttps://get.display.land https://get.display.land is also pretty good. It did a passable job of our local statue[1] in about 3 minutes of capturing + [some time of their cloud processing]. (Now it's not in the same ballpark as the capture I made with 5 minutes of taking ~90 photos and the ~20 hours of Meshroom processing but that's understandable.) [1] https://www.display.land/s/4QeZc8gT77beNLx44OdvDT https://www.display.land/s/4QeZc8gT77beNLx44OdvDT