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Epic and Google are vastly different systems. Epic can get away with paying much less because the effort required by game developers is minimal. But for a game
by me551ah 7y ago
Epic and Google are vastly different systems. Epic can get away with paying much less because the effort required by game developers is minimal.
But for a game to be featured on Google, the game developers have to port it to Vulkan and Linux. This only makes sense for game developers if the cost of development/porting is going to be less than the money that they would make from the google stadia store. And given the less number of people who are using Stadia, game developers are shying away. And users are shying away because of lack of games. It's a classic chicken and egg problem which is unique to Google stadia. Geforce Now supports Windows games and xCloud uses microsoft's xbox library.
- pjmlp 7y agoNot only that, it appears to be bare bones Linux development experience without some nice games related SDK. http://thedebuglog.com/2019/11/06/episode-102-developing-games-for-the-cloud/ http://thedebuglog.com/2019/11/06/episode-102-developing-gam...
- leadingthenet 7y agoTo be honest, that actually makes me want to use Stadia more, not less.
- pjmlp 7y agoJust like Android and ChromeOS games, that doesn't mean GNU/Linux will get any of it.
- buttersbrian 7y agoAgreed. Having more games built on linux and vulkan seems lik ea nice benefit.