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I'm guessing you're getting down-voted for that last bit. For one, it's missing the point about what everyone said is important about gaming, and hits the poin
by autokad 7y ago
I'm guessing you're getting down-voted for that last bit.
For one, it's missing the point about what everyone said is important about gaming, and hits the point that everyone said google doesn't understand about customers. why do you think 'deliver scaled computing at the highest possible speeds' = good at gaming? its kind of typical google, 'we offered the best X statistic, therefore they must like it.'
for "if anyone is going to deliver cloud gaming, my bet is it's google.", No. If I were to bet money, I would say it would be someone who is good at cloud, or good at gaming. Google is good at neither.
- x0x0 7y agoI don't think it's sufficient, but it is necessary. I'm not sure who else has an edge network that can deliver comparable compute and comparable latency? A very short list, if anyone. And Google isn't good at cloud? Maybe not gcp, but their internal application delivery capability is second to none.
- zaptrem 7y agoWhat's so bad about GCP/Firebase?
- scarface74 7y agoIt’s not the technology, Google is horrible at Enterprise sales and support. Firebase also isn’t going to win them large enterprises.
- blaser-waffle 7y ago+1. They're an ad company and ultimately they feel clunky and condescending to deal with in a consumer context.
- scarface74 7y agoAzure Solutions Architects: You want to move your SQL Server 2003 database running on Windows 2000 on Azure? Ok we can do that and come up with a project plan to modernize your stack and extend your support. GCP SA: We are “smart people” (tm) you should move your entire workload to $cool_technology before we migrate and do things the modern way.
- 6510 7y agoWe are not game developers, our opinion doesn't count. edit: I just remembered: I've actually begged people not to make projects dependent on knol or wave. Its unsurprising how those projects ended after they ignored me. What did surprise me were the people who identified the use of those platforms as a failure in judgement and left immediately.
- atq2119 7y agoFor cloud gaming, the hard and highly relevant infrastructure work is about how many edge locations you have. On that metric, Google is far ahead of everybody else in that particular field. Now if Cloudflare or Akamai were to enter the cloud gaming business...
- hedora 7y agoThere is a lot of competition in the cloud gaming space, and there is a low technical barrier to entry, especially since the streaming server + client are likely to commoditize (they’re all based on similar codecs, and require hardware acceleration that’s provided by the GPU). The number of edge locations you have doesn’t matter; latency does. It looks like startups in this space can achieve “good enough” latency with a small number of edge locations. For instance, Shadow covers the vast majority of the US population with four data centers (they have six, total, but two are in Europe): https://status.shadow.tech/ https://status.shadow.tech/ Coverage map: https://shadow.tech/usen https://shadow.tech/usen