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I find the HN silent-downvote frustrating (when the comment was adding to the discussion), so I tried to offer an explanation for it. I didn't know if you had 0
by tmpz22 7y ago
I find the HN silent-downvote frustrating (when the comment was adding to the discussion), so I tried to offer an explanation for it. I didn't know if you had 0 points or -10.
To the point though, I still think it's unrealistic to completely change game architectures in order for the client to be entirely "dumb". We need client logic for latency interpolation for most multiplayer games (and most games do have a strong multiplayer component even traditionally single player games like GTA).
And I think we've arrived at the elephant in the room: Google wants studios to rewrite their games for Stadia's latency models and that just ain't gonna happen for 100 different reasons, not least of which being that most studios are still on 10+ year old game engines.