3 ms·
Hopefully it encourages innovation in the space. 17 years after Skype came out we'd still all rather prefer to be in the same physical room than a laggy, compre
by nexuist 7y ago
Hopefully it encourages innovation in the space. 17 years after Skype came out we'd still all rather prefer to be in the same physical room than a laggy, compressed, low quality virtual call.
- thomaslkjeldsen 7y agoTo be fair, video quality is usually great in developed regions where ISP's do not intentionally slow down internet speed via bandwidth throttling.
- nexuist 7y agoMaybe I just haven't been exposed to it, but in my opinion I have pretty good speeds (100 down / 50 up) and still experience stuttering on both ends. I've tried enterprise solutions (like WebEx) at a Fortune 50 with a >1Tbps fiber connection and still encountered problems. I think the problem is just that...video conferencing is a hard problem, and there is more innovation that needs to be done until we can feel comfortable replacing physical interactions with it. One exciting prospect is the advent of AR/VR, where instead of streaming 30 1080x720 frames a second, we can stream 60 virtual character positions a second (a la multiplayer FPSs like CS:GO) that operate as stand ins for real bodies / faces. I think games such as VRChat will have a real impact on the enterprise teleconferencing space once the proper market is targeted: replace the childish characters with more "indifferent" avatars, add in some "business casual" background environments, etc.