4 ms·
Decades long user of Apple devices, and a long time developer, and I learned a few things from that article. Have designers lost sight of the fact that 99% of
by cyberferret 7y ago
Decades long user of Apple devices, and a long time developer, and I learned a few things from that article. Have designers lost sight of the fact that 99% of people use their eyes when working with an interface? You cannot simply hide the simplest visual cues and expect people to find out about them accidentally, or via a video or article like this.
My biggest gripe at the moment is the photo sharing option in the latest iOS. The 'Copy' or 'Send To' options used to be immediately in front of you as buttons. Now, they are hidden below a 'swipe up' menu that resides off screen. There is not even the simplest hint that you can swipe up, and it took me literally weeks of using the new iOS update to discover that purely by accident.
Why not have the visual clue by having the top bit of the first menu option just showing at the bottom of the screen? That at least gives me as the user looking at the screen the idea that "Hey, there's something that goes off screen here - maybe I can swipe up a little to see it better...Ooooh - there is a whole menu hidden down there!".
UI/UX Designers - STOP designing screens that look cool on your Dribbble, UpLabs and Behance portfolios and start designing screens that give people hints as to how the interface is to be used. Please.
- mceachen 7y agoI'm with you, as far as wanting visual affordances for functionality, but I think it's a generational thing. Teenagers have no problem navigating Snapchat, and it allows for gross gestures like a swipe, which can be faster to apply than looking and aiming for an icon.
- bobbylarrybobby 7y agoIn addition to having buttons halfway off the screen, the share sheet could at least have a scroll bar like every other scrolling view.