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The best approach I can see is using a solution like: https://github.com/scottschiller/SoundManager2 https://github.com/scottschiller/SoundManager2, which will
by reddittor 16y ago
The best approach I can see is using a solution like: https://github.com/scottschiller/SoundManager2 https://github.com/scottschiller/SoundManager2, which will give you the highest level audio API available in the browser environment, and gracefully degrade to a flash fallback for older environments.
Also, if you are running a local instance of the loop, you can just use node.js to play audio with almost no latency.