3 ms·
The article is very good, but i dislike the word "meta" for this whole notion as it is simple a Nash Equilibrium (https://en.wikipedia.org/wiki/Nash_equilibrium
by bukson 7y ago
The article is very good, but i dislike the word "meta" for this whole notion as it is simple a Nash Equilibrium (https://en.wikipedia.org/wiki/Nash_equilibrium https://en.wikipedia.org/wiki/Nash_equilibrium) for some game. Changes of rules makes other equilibria, some equilibria are probabilistic (that makes the game balanced I think) some are just pure strategies (choose this hero if available). I think naming "meta" as "Nash Equilibrium" would popularize game theory more and add some good tools for balancing games.
It is also very interesting that you can sometimes find Equilibrium by researching "counters" or using best response dynamic (https://en.wikipedia.org/wiki/Best_response https://en.wikipedia.org/wiki/Best_response)
If someone is interested in this topic becuase of esports commitment or just by curiosity there are some nice youtube videos and papers about using
game theory in games:
https://www.youtube.com/watch?v=miu3ldl-nY4 https://www.youtube.com/watch?v=miu3ldl-nY4
https://digital.lib.washington.edu/researchworks/bitstream/handle/1773/22797/Jaffe_washington_0250E_11528.pdf?sequence=1&isAllowed=y https://digital.lib.washington.edu/researchworks/bitstream/h...
I don't want to nitpick the word meta, just maybe someone will find more info if he or she knew how to google it properly.
ps I created account specially to write this comment :)