3 ms·
> those being affordable for actual gaming and not perpetually sold out This is less about availability and more about market segmentation. Making sure the che
by close04 7y ago
> those being affordable for actual gaming and not perpetually sold out
This is less about availability and more about market segmentation. Making sure the cheaper product line doesn't eat into a market that is served by a much more expensive product line. This happens everywhere in any industry. And you can see it best in software where a simple license file will make the difference between a fully featured suite and a severely cut down version.
Availability is controlled via another mechanism: setting the price according to market demand. If you're selling so many cards that you miss a percentage of potential sales then the price will increase. And prices did increase.