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That's impressive indeed. I'm even more impressed at developers of DXVK, who implemented the whole translation of D3D11 into Vulkan, including for shaders (enab
by shmerl 7y ago
That's impressive indeed. I'm even more impressed at developers of DXVK, who implemented the whole translation of D3D11 into Vulkan, including for shaders (enabling playing TW3 on Linux).
- dan00 7y agoThe dolphin (Nintendo GameCube emulator) developers have written[1] (nice read!) an interpreter of the GameCube shader code inside of the host graphics card shader. [1] https://dolphin-emu.org/blog/2017/07/30/ubershaders/ https://dolphin-emu.org/blog/2017/07/30/ubershaders/
- shmerl 7y agoThat's a very cool idea indeed!