3 ms·
> Some emulators have run-ahead now, which removes internal processing frames from games. Combined with an adaptive sync monitor, 1000hz USB polling, and other
by whateveracct 7y ago
> Some emulators have run-ahead now, which removes internal processing frames from games. Combined with an adaptive sync monitor, 1000hz USB polling, and other tricks, emulators can actually respond to inputs faster than the original gaming consoles did on CRTs. It's pretty much the closest thing we have to magic.
Super Smash Bros Melee has a little bit of polling lag on console (the tournament standard) due to poor coding. By removing this lag (or rather, making it configurable), you can "hide" network latency behind this lag people are used to, and online play can feel like local play.
Like you said, magic!