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Thanks for giving us the opportunity to ask you question. I ported and continued Einstein for a while, trying to make it run well on e-ink displays ATM. I also
by matthiaswm 7y ago
Thanks for giving us the opportunity to ask you question. I ported and continued Einstein for a while, trying to make it run well on e-ink displays ATM. I also wrote a little emulator so that MPW tools can run on macOS, Linux, etc. . I bought one of the early MPs, hoping to be able to write apps, but the cost of NTK was just too much, and the resulting lack of software made me abandon the platform quite quickly.
As a novelty, I like to have Einstein running NewtonOS on my Samsung Note 10 which is now really fast and quite impressive for a machine from the 90's.
Apple has refused Einstein for iOS at least once. They don't allow emulators, especially not Apple product emulators, and they don't like the idea of downloading ROMs. Do you have any suggestion on how we could get EInstein into the app store nevertheless? Or how to get around the ROM issue?
Maybe related, I wish we could bring NewtonScript into the 64bit world, surrounded by an updated NewtonOS. There is already half of the ROM rewritten as newton-framework on GitHub. Do you think it is possible to rewrite the rest? To get a truly native framework going? How would we do that?
Anyway, I wanted to thank you for creating this huge Sudoku puzzle for us. I have a great time tracing your steps and understanding NewtonScript and how it works inside NewtonOS. I have manually disassembled thousands of lines of ROM code, and it's just great fun to see smart code.
- wrs 7y agoAn MPW emulator! That’s very cool. What I really miss is the MPW environment though. Sometimes I daydream about doing some kind of dyld hack or FUSE filesystem to make MPW-style tool/editor integration work on MacOS/Linux. IIRC, the current iOS app rules don’t prohibit emulation, just downloadable code. There are games running Lua scripts inside, right? Or am I confused? (That happens.) But that does make the ROM a conundrum. I can’t think of any theoretical reason you can’t make a new native version of Newton OS that runs old apps — it’s more or less like making a new browser that runs websites. Of course, you’d need to reimplement some fairly hard things in the undocumented native part of the toolkit, like handwriting recognition. One nice thing about working on the ARM4 to ARM6 was how clean the assembly code is. We didn’t have a source-level debugger, so I spent many many hours debugging C code in an assembly view, and it really wasn’t too bad.
- matthiaswm 7y agoThe MPW emulator is here: https://github.com/MatthiasWM/dynee5/blob/master/Alienate/mosrun/Notes.txt https://github.com/MatthiasWM/dynee5/blob/master/Alienate/mo... It uses a m68k CPU emulator and implements a bunch of Classic traps, just enough to run most (all) the Newton tools like they were a regular command line app. I love the seamless integration of the HWR into the OS. And the ability to draw and write anywhere. Todays devices all go a different path. Yeah, the C code translates quite well back and forth to the ARM code. I have tried to understand optimized Intel assembler, but failed miserably ;-D