4 ms·
About 10ms/sample (including pre-processing inputs, and generating spectrograms) on a current-gen GPU. It's a bit too high for real-time detection (compared to
by zeroxfe 7y ago
About 10ms/sample (including pre-processing inputs, and generating spectrograms) on a current-gen GPU. It's a bit too high for real-time detection (compared to well-known pitch estimation approaches.)