4 ms·
Do your research. EA can be good - for a time - when the studio is in the initial investment phase after acquisition. EA can be a soul sucking experience in
by hatenberg 7y ago
Do your research.
EA can be good - for a time - when the studio is in the initial investment phase after acquisition.
EA can be a soul sucking experience in slowly seeing all passion and enjoyment die if the studio is in the advanced monetization phase.
EA, unlike for example Ubisoft or 2K does not take innovation risk. They buy studios with innovative IP and successful innovations that can be scaled by infusing cash.
Once the monetization engine is running, the creative people who built the studio will leave on their own after their Stock Options and RSUs are cashed in and they realized they won't ever get to do anything new again ... just more of the same. Once the genre wanes due to overexploitation and stale ness sets in, promotion freezes and yearly 10-20% staff purges will eventually do their thing.
So there is a great opportunity to move forward your career, learn and spend a lot of money in the scaling phase but when the first layoffs happen you better get into the boat if you lasted that long in the boredom of financial innovations to meet responsibility profit
- Thaxll 7y agoThere is no such thing as studio purge at EA, I'm actually pretty sure the turnover rate is lower or equal than other bug publisher.