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Huh! I've previously only used fn-fx. Any chance you've used both?
by lvh 7y ago
Huh! I've previously only used fn-fx. Any chance you've used both?
- geokon 7y agoYeah, I actually used fn-fx at first but it's quite complicated internally and semi-unmaintained. I found some bugs/issues and I couldn't figure out how to fix them. Then the project was taken over by a new maintainer but he admitted that he didn't really know how the system works or how to fix it. I similarly read a comment from the cljfx creator that he started the project b/c he didn't know how fn-fx works and how to add to it. I also wanna say that the CLJFX maintainer is very friendly and responsive and he's been very helpful with all my dumb questions. I thought it's be one of those libraries that gets "finished" and then archived, but he's been keeping at it and releasing new versions for a long while now The design-paradigm is essentially the same (React-style). You still have a state atom and you're still making a map structure of your GUI elements and then hooking up callbacks to events. I find it's really easy to use, but at the same time I have to admit I don't really get how it works or how to debug the system. It's a bit of a black box for me. You feed in a data structure and it make a GUI for you and functions get called when stuff happen/changes.