4 ms·
Adding A* pathing for the zombies would probably solve the "walking through colliders" issue to some extent, and would also add some additional challenge. It is
by strbean 7y ago
Adding A* pathing for the zombies would probably solve the "walking through colliders" issue to some extent, and would also add some additional challenge. It is pretty easy right now to just get all the zombies stuck around a corner from you.