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Mocap systems haven't really been able to produce deliverable results without human intervention very long. I'd argue they're still not there, some filtering an
by rebuilder 7y ago
Mocap systems haven't really been able to produce deliverable results without human intervention very long. I'd argue they're still not there, some filtering and cleanup of the data is usually required. A lot of VFX is still about throwing human labour at problems.
Edit: I should note I'm talking about motion capture for characters etc. Capturing the motion of a rigid object like a camera in a controlled environment is very doable.
- ChuckNorris89 7y agoYou're right. The mocap data for the actor who played Thanos in Avengers had to be post processed by artist by hand since the motion of a regular man doesn't correspond to the motion of a larger and heavier Titan. I guess in a few years all that could be automated with ML.
- estebank 7y agoYou don't need ML to solve that problem, you can use inverse kinematics: https://youtu.be/KLjTU0yKS00 https://youtu.be/KLjTU0yKS00